class AcePlayerCamera extends GamePlayerCamera;

var AceCameraFP AceCameraFP;
var AceCameraIso AceCameraIso;

function PostBeginPlay()
{
	Super.PostBeginPlay();

	AceCameraFP = AceCameraFP( CreateCamera( class'AceCameraFP' ) );
	AceCameraIso = AceCameraIso( CreateCamera( class'AceCameraIso' ) );
}

protected function GameCameraBase FindBestCameraType(Actor CameraTarget)
{
	return AceCameraIso;
}

DefaultProperties
{
	CameraStyle = AceCameraIso
}
